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Phrase Trainer 2 – slowdowner, pitch shifter, looper and more

 

Introducing Phrase Trainer 2

Slowdown songs with Phrase trainer. Set loop points and change pitch. Become better player

Phrase Trainer-slowdown music,loop,change pitch

From getting a great accuracy and speed to being able to play in all keys today’s musicians must master every element of their skills. Phrase Trainer 2 is here to help with every step on the way of progress. And thanks to the redesigned user interface, Phrase Trainer 2 lets you move seamlessly among the elements, instantly going from setting/adjusting loop points,isolating parts of the song, to speed and key training and back again. And do it all with a single smart tool.
Why struggle with the cluttered interfaces, poor navigation, and antiquated window management that plague most similar software? Phrase Trainer 2 interface gives you a clear and configurable creative space that adapts to your practice routine and is made for musicians by a musician.

“I have been using phrase trainer since its first version and I use it every day for myself and with my guitar students!”

-Andrew (USA)

Phrase Trainer 2 has been cleverly designed to make every aspect of practice even faster and more fluid. Turn on/off different tools as you need them, instantly set loops and switch between them, and navigate with unparalleled speed and precision with Timeline Zoom and big waveform display. Phrase Trainer 2 even remembers all settings for you automatically so you can quit fiddling with the software and get on with the business of practice or playing along just for the fun of it.
Boost your skills to the next level with Phrase Trainer 2.

Features

 

  • Pitch shift in -12…+12 semitones
  • Fine tuning in cents(1/100 of semitone)
  • Slowdown/speedup from -50%(half) to 100% (double) speed
  • Define as many loops ย per song as you want
  • Zoom in and out of large waveform display
  • Speed trainer, Pitch trainer
  • Integrated file explorer, play list support, folder based playing, recent files and folders list
  • Manipulate loops (Double loops,halve,shift…)
  • One click saving,no boring “save” dialogs etc…
  • MUSICIAN INTERFACE not USER INTERFACE !!!
  • Slow down music without changing pitch

  • Play all standar audio files including midi files
  • Export song as mp3,wav,ogg,wma
  • Presets
  • Keyboard shortcuts for all play-loop-pitch-tempo functions

Phrase Trainer 2 โ€“ slowdowner, pitch shifter, looper and more

A phrase trainer is a tool used to help musicians learn and practice music. It is an effective way to train your ear and improve your playing skills. Phrase Trainer 2 is a modern version of the classic phrase trainer that allows you to slow down, speed up, loop, and adjust the pitch of music. This makes it easy to learn difficult passages and to practice them at your own pace.

The main features of Phrase Trainer 2 include a tempo control, a pitch control, and a looping feature. The tempo control allows you to slow down or speed up the music without affecting the pitch. This is great for learning difficult passages that need to be practiced slowly. The pitch control allows you to raise or lower the pitch of the music, making it easier to learn passages in different keys. The looping feature is perfect for practicing difficult passages over and over.

The phrase trainer is a valuable tool for any musician, from beginners to professionals. With Phrase Trainer 2, you can slow down, speed up, loop, and adjust the pitch of music to make your practice sessions more efficient and effective.

9 Comments

Add a Comment
  1. Aw, this was a really nice post. Spending some time and actual effort to produce a top notch article?
    but what can I say? I procrastinate a whole lot and don’t manage to get nearly anything done.

  2. It just crashes on my Windows 7.

    1. Please provide a little more information so I can try to help

  3. If I buy Phrase Trainer 2 can I install it on my studio PC and my laptop too that I usually take with me to practice with friends?

    1. Sure thing ๐Ÿ™‚

  4. Can you add shortcuts for navigation between regions? I own the software and like it by the way,thanks.

    1. You can do that by using Tab and BackSpace to move forward and backward between regions and pressing Enter will select that region for looping.

  5. I will,thanks ๐Ÿ™‚

  6. Hey! Its nice that you have comments section now! I had the phrase trainer from the beginning and was very happy with it and this new version is a really big step,good work, keep it up!

    ————————
    amplitude and phase of each of the
    subject. It is a fairly general discussion but I also comment on the
    gaps by duplicating bits of the
    phases of the
    the
    the
    2, Transcribe!’s slowdown incorporates the
    Also transients are duplicated if they happen to be in a segment which gets used twice, creating a smeared-out effect which becomes very bad at high slowdown ratios
    “Phase alignment” is what we are talking about here
    sample rate – merely enables you to change the
    pitch and speed together in a way that’s exactly analogous to varying the

    It uses 5 channels running at consecutively lower sampling rates and using larger analysis segment sizes as the
    segments we take from the
    the
    tonguing of a brass instrument, the
    frequency domain
    Are we aiming for a high quality realistic musical result, in which case it is reasonable to limit ourselves to small changes in speed (because large changes can never sound musically realistic anyway) or do we want large changes, in which case we must accept that it will sound “processed”?
    the
    playback head was circular and in fact had four playback heads equally spaced around the
    Vocoder which split a signal into maybe 8 frequency bands using analogue filters, then applied envelope information from another source to modulate these bands
    Suppose we have a sustained bass note at 31Hz (B, the
    splice point we are using
    particular methods which I chose to use in Transcribe!
    crossover areas where one channel takes over from another

    pitch, then resample to speed it back up to the
    same time, it only works on one-note-at-a-time material
    playback head which would not be the
    tape was the
    From version 5
    various notes and handle each one differently
    sound to some extent, then use the
    bass note and the
    If you haven’t already tried Transcribe! then you can download it for a 30 day free trial, and hear for yourself
    frequency of the
    speed and the
    duration of a music clip to make it fit an advertisement. In that case a natural sound is vital, but there is no need to support changes greater than about 20 or 30% either way, as anything more than that stands practically no chance of sounding natural anyway. High quality programs in this area do indeed make the
    I mostly discuss slowing down rather than speeding up here, but with a moment’s thought you can see that pretty much every issue discussed applies equally to both.
    samples of a digital audio signal are considered to be “time domain” because the
    There are also “modelling” techniques which attempt to analyse the
    head rotated while the
    This crude technique (whether implemented mechanically or digitally) is easy to do but has many problems with sound quality
    slowdown method must generate more “cycles” of oscillation to fill up the
    Most commercial speed or pitch change software is intended for music recording and editing applications – for instance changing the
    input sound into short segments – typically in the
    hammer of a piano, the
    phase vocoder is a bit like that except it preserves phase information too, hence the
    Pitch (technical discussion)
    circumference
    effort of locating transients and not modifying them, and many other sophisticated techniques. For this to work in real time you would usually be talking about a dedicated DSP processing effects unit.
    We can take a segment of sound and perform a discrete fourier transform (DFT) and this gives us a description of that segment as an array of data points where each point represents a different frequency : to work with this data is to work in the
    segment to contain several (at least 3 or 4) full cycles of the

    the
    2 Transcribe! offered two slowdown techniques – “whole numbers” which used a two-channel multiresolution approach but only allowed whole number slowdown ratios because this makes phase synchronisation between channels much easier, and “continuous” which allowed continuously variable speed but used only a single channel
    information gained to find ways of splicing it together without the
    signal into several frequency channels and use a different segment size for each channel
    phase between the
    same phase on both sides of the
    phase of a repeating waveform means, exactly what point in its repetition cycle has it reached? If we splice and the

    note being played (there are various techniques for this) and splice only on whole numbers of cycles
    ability to slow down music (or speed it up) in real time without changing the
    For instance if you want to raise the
    frequencies get lower
    speed without changing the
    the
    pitch. People sometimes ask how this is done so I have written this discussion of the
    the
    But there is a catch : it doesn’t work when there are many notes being played at the

    the
    the
    Perhaps the
    frequency domain it is hard to identify the
    other hand we might want to hear the
    Transcribe! version 7
    overall speed was controlled by the
    What we would like to do is somehow adjust our splice points in accordance with the
    analysis segments be? (the

    Transcribe!’s Slowdown
    In music editing you can get away with a cross-fade splice here and there, but not 30 per second
    Transcribe! has always used a phase vocoder as do most programs which slow down polyphonic music in real time
    guitar strum could very easily both be happening at the
    frequency components present in the
    music down much more drastically – by a factor of up to 20 in fact – but “natural” sound is fortunately not such a priority, instead the
    In the
    frequency domain we can adjust the
    sustained notes or silences between them. On the
    the
    sounds to be handled with different approaches given that the
    high level description
    the
    attack, for instance if we analysing a player’s technique for teaching purposes, in which case we want to stretch everything equally.

    “Time Domain” Techniques
    phase vocoder is the
    phase is different on either side, the
    extra time. On the
    relative speed of the
    You can see how this involves playing certain little slices of tape twice as one head takes over from another
    “Phase Vocoder”, so called because there was once a weird studio effect unit called the
    DFT to)
    If you have never tried it then you might think that once you have some music on your hard disk in digital form, it would be easy to change the
    original speed while raising the
    splice point then we have no discontinuity in the
    tape moved past it and a brush contact underneath ensured that the
    samples represent different points in time
    answer to this is to use “multiresolution analysis” where we split the
    resulting segment for the
    one whose output was fed to the
    the
    trick, and certainly it helps by eliminating clicks, but it is not enough

    biggest problem with the
    desired handling is radically different. How can any slowdown method know which approach to use, or even separate out the
    bass note vs. guitar strum example above is a tricky one but multi-resolution processing (see below) helps a lot.

    pitch too
    problem with time domain techniques on polyphonic material is that if we choose a splice point to avoid discontinuity on one of the
    waveform shape
    priority is to be able to hear clearly what’s happening. For this reason I regard it as more sensible – and easier – for Transcribe! to stretch everything equally.
    Background
    Prior to version 5
    author) is intended to help musicians to transcribe music from recordings. It has the
    other hand suppose we have a guitar strum where the
    the
    pitch – just a bit of resampling or something like that. But in fact it’s difficult. Resampling – changing the
    techniques we can use to try to reduce these bad effects

    other notes present
    tape while the
    hit of a drum. If we want the
    various frequencies independently so as to make them right for the
    splice
    gaps
    In the
    note so that we splice exactly on a whole number of cycles and avoid any lurch in the
    time domain it is easy to identify the
    material at a high level and then reconstruct at slower speed from the

    same if the
    Transcribe! of course needs to work with polyphonic material so does not use this technique

    segment we DFT, and the

    the
    handling of percussive sounds and also gives a steadier sound thanks to improved handling of phase
    This can work very well, especially if combined with transient-detection to avoid duplicating segments that have a transient in them
    playback amplifier
    inverse discrete fourier transform (IDFT) to convert this back into the
    To get accurate analysis of frequencies it is necessary for the

    FFT (fast fourier transform) algorithm makes it possible to compute DFTs fast enough for this
    beginning of each note, which is quite different from the
    sound and as there are perhaps 30 splice points per second, this causes a dreadful warbling noise
    rest of this discussion will be about some of the
    Before we can decide what we should be aiming for we have to ask what our slowdown program will be used for. Here are some questions we must consider:

    pitch which I won’t be discussing here
    basic technique used by most slowdown methods whether “time domain” or “frequency domain” (see below) is to slice the
    Transcribe! is intended as an aid for transcribing and needs to slow the
    It allows continuously variable slowdown while synchronising phase between adjacent channels in the
    head was rotating
    signal in the
    To work in the
    best features of both previous techniques, and more besides
    note to remain at 31Hz (31 cycles per second) so the
    the
    2 has further improvements for the
    sound of the
    problem of changing speed without changing pitch you can easily change pitch without changing speed by applying a touch of resampling afterwards
    This makes it excellent for working with single note instruments or solo voice and it is used for the
    pitch was controlled by the
    But if the
    speed without changing the
    A musical note has a repeating waveform of fundamental frequency plus harmonics and if you splice this at arbitrary points then the
    lowest note we might see
    What Do We Really Want?

    Apparently back in the
    speed of the

    crossover zones

    DFT (discrete fourier transform) tells us the
    pitch then you first lower the
    input signal and apply the
    I think it sounds pretty good and hope that you agree
    Are we running in real time on a desktop computer in which case we must use efficient processing techniques, or are we running on expensive dedicated hardware or non-realtime, in which case we can use more sophisticated (slower) methods?
    head which was currently in contact with the
    However the

    the
    What we really want is to separate out the
    discontinuities
    frequency of the

    repeating waveform shape is upset with a jolt
    notes present then this splice point is unlikely to be suitable for the
    waveform shape will lurch and not sound good

    idea here is to identify the
    range from a 100th to a 10th of a second – to spread those segments further apart in time, and to fill the

    “Frequency Domain” Techniques
    waveform has the
    strum has about 30 note-attacks per second. If we slow this down we want the
    pitch of a singer’s voice to correct an out-of-tune note, or adjusting the
    joins would do the
    Are we working on polyphonic material (many notes at a time) or just one note at a time? Different techniques may be preferred, depending.
    You might think a simple cross-fade at the
    time domain, and use the
    segments either side – a sort of “copy and paste” into the
    slowed-down music to sound like a real player on a real instrument who simply happens to be playing more slowly then we must not stretch these “transients” but only stretch the
    details of the
    If we expect notes down to say 30Hz (not unreasonable) then this means segments of a tenth of a second
    Slow Down Music Without Changing the
    note-attacks to be spread further apart while there are still 6 of them. So here we have two examples of sonic events which happen at about 30 per second, for which the

    Basic Technique
    time at which things happen but hard to identify frequency information
    time at which things happen but easy to identify frequency information
    This is the
    However the
    There are also more direct ways of changing the
    way, once you solve the
    phase vocoder has its difficulties too

    fun part is that while we have the
    waveform’s repeating shape
    These can be good on certain material but I won’t be discussing them here
    the

    sustained note – for instance the
    guitarist smoothly strums all 6 strings in about a fifth of a second – a moderate speed strum. In this case the
    speed of an analogue tape recorder or vinyl record player. Halve the
    channels or horrible things happen in the
    steam age you could get tape recorders which implemented this technique mechanically
    Then we use the
    basic idea is, we must analyse the
    tape past the
    By the

    same time?

    purpose in recording studios, but useless for general purpose music which is polyphonic – many notes at a time
    splice points introduce discontinuities in the
    techniques used for this divide into two categories, “time domain” and “frequency domain”
    pitch goes down an octave.

    Unfortunately this is a far larger segment than we would like to use at higher frequencies and results in severe smearing of transients at large slowdown ratios
    phase computations are already quite tricky even for a single channel and if we have multiple channels then we must also synchronise the
    Most instruments have a clearly defined start-up noise at the
    question, how large should the

    open bottom string of a 5 string bass). When we slow this down we would clearly want the
    time domain is to work directly with these

    name
    program “Transcribe!” (of which I am the
    the

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